Tactical Card-based skirmish game about flashy, power armor focused arena combat!
Release Date: TBD
TEAM |
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Peter Roohr |
Core Features:
- Card-driven player vs player combat.
- Resource management system for each player’s battlesuit.
- Drafting mechanic to build player’s set of moves.
- Different power suits to choose from.
- Multiple game formats for variety.
-Battlesuit- (name TBD) is a my first full effort to design and implement a board game. I created the first draft of the rules back in late 2014 and have built on those rules on-and-off over the past several years. The game is inspired by both tabletop wargaming and tournament fighter video games. I loved the idea of player-customizable move sets, and the fiddly rules that come with tabletop wargaming. I wanted to capture the feeling of commanding a powerful armored suit, but also not have the game take hours to play.
Currently on its 30th revision, the game has come a long way from those early days. I’ve learned much about how gameplay is taught, and how people react to a new game. I’ve planned a full release which will include colored graphics for the Action Cards, custom artwork for the pawn pieces, tokens, etc.